Today, we’re excited to launch new Battlesnake Challenges! In this new single-player mode, developers can practice their programming skills in a social and collaborative environment while competing to gain rank on a global leaderboard.
The Battlesnake Summer League is a season long competition that includes divisional arenas and new game modes unveiled every month. Test your skills, discover new strategies, and solve new problems through a series of unique challenges and arenas.
We are looking for some help to revise our official Java and Ruby starter projects. Both of these projects need to be updated to reflect the new format we have for starter projects and implement the latest changes to the Battlesnake API.
If you are interested in helping out on these check out the corresponding GitHub issues for the requirements:
Battlesnake is looking for a few members of our community to join our Summer Developer Advisory group and help us make Battlesnake more accessible for everyone, and even more fun to participate in.
If you are interested in joining this group please fill out the short survey below. All applications must be made by May 12th, 2020 at 12:00 pm PDT. We will then review all applications and notify group members the following week.
We are launching Battlesnake: Stay Home and Code. an online programming competition to raise money for Food Banks Canada. We have partnered up with some great organizations like RBC, AWS, Communitech, and Prospect to get this initiative off the ground.
Join hundreds of developers and companies across Canada to compete in the Battlesnake Stay Home and Code league and raise critical funds for Food Banks Canada.
We have fixed some issues with how scores are calculated on the arena to better reflect how the Trueskill algorithm works. In addition, scores are now scaled by 100 and shown as integers on the leaderboard to make them easier to understand for everyone.
Due to growing concerns surrounding COVID-19, and along with guidance from PHAC, WHO, and other health authorities, the Battlesnake team has decided to postpone our Battlesnake Victoria 2020 event until later this year.
More details can be found in our blog post.
After a week of testing by the community, we have officially launched a new Global Arena that has replaced the old leaderboard system. The new arena will regularly run matches that pit 4 snakes against each other and rank those snakes using the Trueskill scoring algorithm. We are hoping this new system is more dependable and less prone to problems than the previous version.
The site now supports creating teams of multiple users that can participate together in events and tournaments. Head to your profile page, by clicking on your portrait and clicking on the View Profile link. Once on the page you can create a new team.
We are currently in the process of cleaning up and migrating all of our open source repositories from GitHub/battlesnakeio to GitHub/BattlesnakeOfficial. The repositories in the old organization will be deprecated and archived over the next few weeks.
We've experimentally added snake length as well as response times to the board.
Join Battlesnake COO Noah Warder as he interviews Hannes Küttner and Maximilian Schier, two of the creators of Niedersächsische Kreuzotter AKA Niedersnake about their experience with Battlesnake, how they got started and the progression of Niedersnake.