About

Simple weighting algorithm, with very limited predictive power. Does not really sees further than next turn. If it gave up on something, it probably decided it would not happen.

Public Java 1a Latency

Created April 4, 2020

Recent Games
  • Global Royale

    4 Battlesnakes, 11x11 Board, 169 Turns

    4 minutes ago

  • Global Royale

    4 Battlesnakes, 11x11 Board, 169 Turns

    4 minutes ago

  • Global Duels

    2 Battlesnakes, 11x11 Board, 31 Turns

    6 minutes ago

  • Global Arena

    4 Battlesnakes, 11x11 Board, 352 Turns

    8 minutes ago

  • Global Royale

    4 Battlesnakes, 11x11 Board, 147 Turns

    14 minutes ago

  • Global Duels

    2 Battlesnakes, 11x11 Board, 191 Turns

    15 minutes ago

  • Global Arena

    4 Battlesnakes, 11x11 Board, 101 Turns

    18 minutes ago

  • Global Royale

    4 Battlesnakes, 11x11 Board, 211 Turns

    24 minutes ago

  • Global Duels

    2 Battlesnakes, 11x11 Board, 69 Turns

    26 minutes ago

  • Global Arena

    4 Battlesnakes, 11x11 Board, 105 Turns

    30 minutes ago

  • Global Royale

    4 Battlesnakes, 11x11 Board, 274 Turns

    35 minutes ago

  • Global Duels

    2 Battlesnakes, 11x11 Board, 133 Turns

    36 minutes ago

  • Global Arena

    4 Battlesnakes, 11x11 Board, 294 Turns

    38 minutes ago

  • Global Royale

    4 Battlesnakes, 11x11 Board, 125 Turns

    45 minutes ago

  • Global Duels

    2 Battlesnakes, 11x11 Board, 134 Turns

    46 minutes ago

  • Global Arena

    4 Battlesnakes, 11x11 Board, 139 Turns

    48 minutes ago

  • Global Royale

    4 Battlesnakes, 11x11 Board, 116 Turns

    56 minutes ago

  • Global Duels

    2 Battlesnakes, 11x11 Board, 79 Turns

    57 minutes ago

  • Global Arena

    4 Battlesnakes, 11x11 Board, 150 Turns

    an hour ago

  • Global Royale

    4 Battlesnakes, 11x11 Board, 204 Turns

    an hour ago

Resources
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