About

Pea Eater (a.k.a. "Peter") uses Monte Carlo Tree Search to pick its moves. Pea Eater doesn't use any heuristics and only knows the game rules. Its web frontend is implemented in Go and its evaluation backend is in C++.

Private C++ Go Latency

Created June 3, 2021

Arena Standings

Constrictor

1st

Games
815
Win Rate
%
Wins
382
Losses
433

Latest Round

Rank Change
-
Point Change
+346
Games
100
Win Rate
48.0%
Wins
48
Losses
41

Duels

2nd

Games
855
Win Rate
%
Wins
698
Losses
157

Latest Round

Rank Change
-
Point Change
+470
Games
100
Win Rate
70.0%
Wins
70
Losses
23

Duels 2022 (Beta)

5th

Games
6,048
Win Rate
%
Wins
3,651
Losses
2,397

Latest Round

Rank Change
-
Point Change
+210
Games
100
Win Rate
57.0%
Wins
57
Losses
36

Global 2022 (Beta)

6th

Games
6,775
Win Rate
%
Wins
1,910
Losses
4,865

Latest Round

Rank Change
-
Point Change
+30
Games
97
Win Rate
26.8%
Wins
26
Losses
70

Global Arena

4th

Games
45,013
Win Rate
%
Wins
14,639
Losses
30,374

Global Duels

6th

Games
46,773
Win Rate
%
Wins
26,590
Losses
20,183

Global Royale

4th

Games
31,467
Win Rate
%
Wins
10,641
Losses
20,826

Global Wrapped

4th

Games
8,347
Win Rate
%
Wins
3,557
Losses
4,790

Royale 2022 (Beta)

8th

Games
6,717
Win Rate
%
Wins
1,784
Losses
4,933

Latest Round

Rank Change
+4
Point Change
+100
Games
100
Win Rate
32.0%
Wins
32
Losses
67

Standard

3rd

Games
949
Win Rate
%
Wins
414
Losses
535

Latest Round

Rank Change
-1
Point Change
+76
Games
96
Win Rate
30.21%
Wins
29
Losses
67

Wrapped

3rd

Games
831
Win Rate
%
Wins
479
Losses
352

Latest Round

Rank Change
-
Point Change
+240
Games
97
Win Rate
42.27%
Wins
41
Losses
52
Recent Games