profile-image

FlandersBurger

flandersburger

Arenas
Competitions
Backstory

Always loved fiddling with tech since I was a teenager and got my first Mac Performa in the 90s. I graduated with a bachelor's of computer science in 2003 and set off into the world to look for IT jobs. My passion did not abate and I'm currently a full stack web developer while also fervently making little games in my spare time.

Technologies

Digital Ocean JavaScript Node Repl.it

Joined Feb. 27, 2020

  • Anacoder

    Come here for a little hug

    Public JavaScript Repl.it API v1 Latency

  • King Gobbla

    King Cobbla is on a binge

    Private JavaScript Node Digital Ocean API v0

Challenges
  • Solo Survival Challenge
    Survive as many turns as possible. Your Battlesnake is all by itself on a small game board.
    Score: 107
    Aug. 14, 2020
  • Solo Length Challenge
    Reach the longest possible length. You'll have only yourself to contend with while playing solo on a small game board.
    Score: 33
    Aug. 14, 2020
  • Survive Against Yourself
    Play against yourself 1-on-1 and try to survive as many turns as possible. Standard rules, medium game board.
  • Keep Four Battlesnakes Alive
    Go up against 3 copies of yourself and try to keep all Battlesnakes alive as long as possible. Your score is determined by when the first Battlesnake is eliminated, not the last. Board size is a non-standard 11x19.
  • Occupy Every Corner
    Have your Battlesnake occupy as many corners as possible when the game ends.
  • Battlesnake Royale - 1v1v1
    Go up against two copies of yourself in Battlesnake Royale game mode, and try to make the game last as long as possible!
  • BETA - The Prüzze Challenge
    Defeat as many of Prüzze's snakes as possible! Have feedback or ideas for this challenge? Let us know in the Battlesnake slack group. Note - trophies resulting from this challenge are unlikely to be permanent.
Resources
Community
Copyright © 2020 Battlesnake Inc.

Version 1.2.77

Battlesnake is sponsored in part by

GitHub Repl.it

and developed by a small team in 🇨🇦