Simple stateless snake that simulates the next move to maximize mobility
Public Rust Hungry Area Control Latency
Created Dec. 13, 2020
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5 Battlesnakes, 11x11 Board, 285 Turns
2 minutes ago
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2 Battlesnakes, 11x11 Board, 366 Turns
3 minutes ago
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4 Battlesnakes, 11x11 Board, 420 Turns
6 minutes ago
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4 Battlesnakes, 11x11 Board, 393 Turns
7 minutes ago
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4 Battlesnakes, 11x11 Board, 304 Turns
9 minutes ago
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2 Battlesnakes, 11x11 Board, 181 Turns
13 minutes ago
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4 Battlesnakes, 11x11 Board, 387 Turns
16 minutes ago
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2 Battlesnakes, 11x11 Board, 217 Turns
21 minutes ago
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2 Battlesnakes, 11x11 Board, 202 Turns
23 minutes ago
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4 Battlesnakes, 11x11 Board, 351 Turns
27 minutes ago