Simple stateless snake that simulates the next move to maximize mobility
Public Rust Hungry Area Control Latency Open Source
Created Dec. 13, 2020
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4 Battlesnakes, 11x11 Board, 84 Turns
1 week, 2 days ago
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4 Battlesnakes, 11x11 Board, 185 Turns
1 week, 2 days ago
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4 Battlesnakes, 11x11 Board, 223 Turns
1 week, 2 days ago
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4 Battlesnakes, 11x11 Board, 149 Turns
1 week, 2 days ago
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4 Battlesnakes, 11x11 Board, 143 Turns
1 week, 2 days ago
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4 Battlesnakes, 11x11 Board, 201 Turns
1 week, 2 days ago
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4 Battlesnakes, 11x11 Board, 131 Turns
1 week, 2 days ago
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4 Battlesnakes, 11x11 Board, 198 Turns
1 week, 2 days ago
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4 Battlesnakes, 11x11 Board, 100 Turns
1 week, 2 days ago
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4 Battlesnakes, 11x11 Board, 140 Turns
1 week, 2 days ago
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4 Battlesnakes, 11x11 Board, 55 Turns
1 week, 2 days ago
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4 Battlesnakes, 11x11 Board, 97 Turns
1 week, 2 days ago
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4 Battlesnakes, 11x11 Board, 201 Turns
1 week, 2 days ago
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4 Battlesnakes, 11x11 Board, 30 Turns
1 week, 2 days ago
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4 Battlesnakes, 11x11 Board, 233 Turns
1 week, 2 days ago
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4 Battlesnakes, 11x11 Board, 121 Turns
1 week, 2 days ago
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2 Battlesnakes, 11x11 Board, 31 Turns
1 week, 6 days ago
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2 Battlesnakes, 11x11 Board, 51 Turns
1 week, 6 days ago
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2 Battlesnakes, 11x11 Board, 52 Turns
1 week, 6 days ago
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2 Battlesnakes, 11x11 Board, 149 Turns
1 week, 6 days ago