About

Chases tail until low on health, then gets food. The low on health variable changes based on the distance of the closest food. Also avoids hazards.

Public JavaScript Friendly Node Latency

Created Jan. 13, 2021

Recent Games
  • Global Arena

    4 Battlesnakes, 11x11 Board, 138 Turns

    3 weeks, 5 days ago

  • Global Arena

    4 Battlesnakes, 11x11 Board, 188 Turns

    3 weeks, 5 days ago

  • Global Arena

    4 Battlesnakes, 11x11 Board, 189 Turns

    3 weeks, 5 days ago

  • Global Arena

    4 Battlesnakes, 11x11 Board, 189 Turns

    3 weeks, 5 days ago

  • Global Arena

    4 Battlesnakes, 11x11 Board, 283 Turns

    3 weeks, 5 days ago

  • Global Arena

    4 Battlesnakes, 11x11 Board, 131 Turns

    3 weeks, 5 days ago

  • Global Arena

    4 Battlesnakes, 11x11 Board, 169 Turns

    3 weeks, 5 days ago

  • Global Arena

    4 Battlesnakes, 11x11 Board, 10 Turns

    3 weeks, 5 days ago

  • Global Arena

    4 Battlesnakes, 11x11 Board, 158 Turns

    3 weeks, 5 days ago

  • Global Arena

    4 Battlesnakes, 11x11 Board, 236 Turns

    3 weeks, 5 days ago

  • Global Arena

    4 Battlesnakes, 11x11 Board, 159 Turns

    3 weeks, 5 days ago

  • Global Arena

    4 Battlesnakes, 11x11 Board, 91 Turns

    3 weeks, 5 days ago

  • Global Arena

    4 Battlesnakes, 11x11 Board, 137 Turns

    3 weeks, 5 days ago

  • Global Arena

    4 Battlesnakes, 11x11 Board, 137 Turns

    3 weeks, 5 days ago

  • Global Arena

    4 Battlesnakes, 11x11 Board, 253 Turns

    3 weeks, 5 days ago

  • Global Arena

    4 Battlesnakes, 11x11 Board, 299 Turns

    3 weeks, 5 days ago

  • Global Arena

    4 Battlesnakes, 11x11 Board, 297 Turns

    3 weeks, 5 days ago

  • Global Arena

    4 Battlesnakes, 11x11 Board, 181 Turns

    3 weeks, 5 days ago

  • Global Arena

    4 Battlesnakes, 11x11 Board, 94 Turns

    3 weeks, 5 days ago

  • Global Arena

    4 Battlesnakes, 11x11 Board, 6 Turns

    3 weeks, 5 days ago