Doctory Olk

thedoctoryolk

I found Battlesnake with two friends: Poodle and Kototok. We competed as rivals in our high school competition, but afterward joined forces to create the Devourer of Snakes. We've been away for a while, but I'm making changes. I'm hoping to help a little bit on the community side, and also to implement the 80% of ideas we never ended up using.

Joined Jan 30, 2024

1,354

Global Rating

Battlesnakes

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AngrySlitheryMan

This is a dummy snake, eternally locked away and angry to be used as a servant to improve bear hugger

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Bear Hugger

This battlesnake has one simple goal: to hug you out of existence. It's hugging capabilities have been optimized in such a way to cancel out the extractinator, as well as the entire leaderboard(maybe)

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Chaos

Constrictor maniac

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Constrictor Dummy

Named Devourer, a Max N Copy on Replit

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Devourer Dummy

Devourer Dummy, simple as that

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Devourer Testing Dummy

Devourer like 10

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DrEulky - Transformed into a Purple Popsicle

A failed attempt at a human interface, lets just do this locally

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Duels Dummy 2

Duels Testerosogof

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Joyful Extractinator 2000

The og, the battlesnake that started it all. This battlesnake is designed to extract every ounce of happiness from its competitors, defeating them mercilessly in battle until they are too saddened to continue. Through hard work and nothing but rigorous comparisons, this AI is a match for most of the leaderboard. Though his time has past, he will be remembered

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Macaroni

MacaroniSnak, worst mode formally constrictor... hopefully that changes. Really buggy right now, lots of potential

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Savy Deus

savy

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Standard Devourer

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Tendon Deus

Tendons

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Tester2

Another tester, named BattlesnakeServer on Replit

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The Providence

This battlesnake is the elevated, final form of the humble bear. Having its components optimized, food, space, and time, this deity has ascended to the jagwire level. It spends its days as a punching bag for devourer, its true successor

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Thing1

Not CHeating

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Thing2

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True Eye of Cthuhlu

The twin of providence, his eternal enemy, in the struggle for darkness and light as the devourer grows hungry

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WHERE IS THE LAMB SAUCE

Gordon Ramsay is disappointed in you... take off your apron, and get out

Saved Games

death counting

Constrictor mode, empty map, 4 Battlesnakes, 11x11 Board, 30 Turns

give them area

Constrictor mode, empty map, 4 Battlesnakes, 11x11 Board, 48 Turns

Analyze

Constrictor mode, empty map, 4 Battlesnakes, 11x11 Board, 52 Turns

Miss

Constrictor mode, empty map, 4 Battlesnakes, 11x11 Board, 26 Turns

Potential Miss

Constrictor mode, empty map, 4 Battlesnakes, 11x11 Board, 34 Turns

Missed opportunity

Constrictor mode, empty map, 4 Battlesnakes, 11x11 Board, 22 Turns

suboptimal

Constrictor mode, empty map, 4 Battlesnakes, 11x11 Board, 35 Turns

agressiveness

Constrictor mode, empty map, 4 Battlesnakes, 11x11 Board, 26 Turns

beatable

Constrictor mode, empty map, 4 Battlesnakes, 11x11 Board, 46 Turns

deeper analysis needed

Constrictor mode, empty map, 4 Battlesnakes, 11x11 Board, 32 Turns

eval bad

Constrictor mode, empty map, 4 Battlesnakes, 11x11 Board, 29 Turns

Bad

Constrictor mode, empty map, 4 Battlesnakes, 11x11 Board, 39 Turns

worth exploring other cases than main line

Constrictor mode, empty map, 4 Battlesnakes, 11x11 Board, 45 Turns

worth analyzing

Constrictor mode, empty map, 4 Battlesnakes, 11x11 Board, 29 Turns

stupid

Constrictor mode, empty map, 4 Battlesnakes, 11x11 Board, 31 Turns

1 block choices part 2

Constrictor mode, empty map, 4 Battlesnakes, 11x11 Board, 26 Turns

1 branch decisions

Constrictor mode, empty map, 4 Battlesnakes, 11x11 Board, 45 Turns

relative versus absolute area

Constrictor mode, empty map, 4 Battlesnakes, 11x11 Board, 26 Turns

contested squares... lots of mistakes

Constrictor mode, empty map, 4 Battlesnakes, 11x11 Board, 31 Turns

proof eval quality matters, +9 depth difference irrelevant

Standard mode, standard map, 2 Battlesnakes, 11x11 Board, 415 Turns

need to handle these

Constrictor mode, empty map, 4 Battlesnakes, 11x11 Board, 26 Turns

bugs, why

Constrictor mode, empty map, 4 Battlesnakes, 11x11 Board, 41 Turns

what the hecky

Constrictor mode, empty map, 4 Battlesnakes, 11x11 Board, 26 Turns

Long

Standard mode, standard map, 2 Battlesnakes, 11x11 Board, 731 Turns

Different Tests Needed

Standard mode, standard map, 2 Battlesnakes, 11x11 Board, 499 Turns

Hard for Humans to Follow

Standard mode, standard map, 2 Battlesnakes, 11x11 Board, 498 Turns

Cool Tendon

Standard mode, standard map, 2 Battlesnakes, 11x11 Board, 381 Turns

Cool Savy

Standard mode, standard map, 2 Battlesnakes, 11x11 Board, 411 Turns

Equality

Standard mode, standard map, 2 Battlesnakes, 11x11 Board, 10 Turns

Zero Coefficient Battles

Standard mode, standard map, 2 Battlesnakes, 11x11 Board, 381 Turns

Maybe One Day, Joyful

Standard mode, standard map, 2 Battlesnakes, 11x11 Board, 103 Turns

Joyful Extracts Hobbium!

Standard mode, standard map, 2 Battlesnakes, 11x11 Board, 375 Turns

Bear Hugger needs some hugs

Standard mode, standard map, 2 Battlesnakes, 11x11 Board, 230 Turns

Providence is geri's equal

Standard mode, standard map, 2 Battlesnakes, 11x11 Board, 544 Turns

Providence must bow down to the devourer

Standard mode, standard map, 2 Battlesnakes, 11x11 Board, 356 Turns

The encirclement strategy - idk how the heck this happened

Standard mode, standard map, 2 Battlesnakes, 11x11 Board, 434 Turns